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Underwater submarine kids
Underwater submarine kids







underwater submarine kids

The design of the clay jars suggests they once held wine from Italy archaeologists will now recover some of the amphoras to test that hypothesis. Underwater archaeologist Franca Cibecchini of DRASSM says the 60-foot-long ship, partially intact in 180 feet of water, was carrying amphoras when it sank. Unauthorized use is prohibited.Īmong the new discoveries are three shipwrecks near the Skerki Banks, including a Roman merchant ship that sank more than 2,000 years ago.

#UNDERWATER SUBMARINE KIDS FULL#

Together they form the shortest sailing route-90 miles-between Italy and Africa, and the region is full of marine life that’s attracted fishermen for thousands of years. Their survey area included the treacherous and shallow Skerki Banks off Tunisia and deeper waters to the north and east that separate Sicily from North Africa. Sailing the open seasįor the latest expedition, underwater archaeologists from eight countries-Algeria, Croatia, Egypt, France, Italy, Morocco, Spain and Tunisia-explored the Sicilian Channel on board the research ship Alfred Merlin, which is operated by the Department of Underwater and Submarine Archaeological Research (DRASSM) of the French Ministry of Culture. And the mission shows the value of bringing modern underwater archaeologists from different countries to work together, says UNESCO underwater archaeologist Alison Faynot, who helped coordinate the mission. The locations of a newly found ancient wreck and several others now confirm that early merchants often dared the open seas to make a profit from their cargoes of wine and olive oil. Sailors would navigate by sight from terrestrial landmarks, they proposed, rather than trying to cross the often-dangerous open seas between Europe, North Africa, and the Near East.īut discoveries from a multi-year mission by the United Nations cultural agency UNESCO have thrown new doubt on the idea that ancient sailors solely relied on coastal navigation, with an analysis that suggests sailing beyond sight of land was routine in ancient times. or you're discovered by whatever lurks in the blood.The Mediterranean Sea beckons tourists with calm waters and gentle breezes, but ancient mariners knew that violent storms could arise in minutes-and archaeologists once assumed that was one of the reasons their ships would stick to coastlines. It's not the first Blood Ocean found since the vanishing, but initial scans show a collection of potentially useful anomalous locations in a deep undersea (underblood?) trench that require further investigation.Īnd you're the unlucky sap who gets to investigate, in an aging submarine cobbled together from rusty space station parts.įind your way to the marked locations, photograph whatever you find there, and try to finish before the sub collapses around you. Then, a mysterious anomaly known as a Blood Ocean (which is exactly what it sounds like) was discovered on an otherwise barren moon. Up until now they have been unsuccessful. With supplies gradually dwindling and infrastructure falling into disrepair, the survivors have spent the subsequent years frantically searching for any trace of remaining natural resources. THE STORY Decades ago, every known star and habitable planet mysteriously vanished, along with whatever and whoever happened to be on them, leaving behind an empty universe of asteroids and lifeless moons where the only remnants of humanity are those who were on space stations or starships at the time. Success will require resourcefulness and patience. There is only a single porthole on the sub, and it needs to be closed due to depth pressure, so you have to navigate purely via an incomplete map, proximity sensors, sound, and a primitive external camera which can be used to take the pictures you need to complete your mission, or to get a grainy low resolution visual of what's happening outside. THE GAMEPLAYSet entirely within a claustrophobic one-man submarine nicknamed the "Iron Lung," you must blindly navigate an ocean of blood to take photographs of key locations, and hope whatever lives below doesn't find you. A short experience intended to be finished in under an hour.

underwater submarine kids

Original soundtrack inspired by the work of Aubrey Hodges (Doom 64).Horror based around building dread and paranoia.Glimpse your surroundings through the lens of a grainy still camera and navigate using an incomplete satellite map and proximity sensors.Experimental minimalist gameplay, where your senses are limited and anything could be lurking around you.About This Game Iron Lung is a short dread-driven submarine horror game from the developer of DUSK, The Moon Sliver, and Squirrel Stapler.









Underwater submarine kids